The Crownless
CtrlK
  • Introduction
    • πŸ“œ Project Overview
    • 🎯 Mission & Vision
    • 🧭 Target Audience & Platforms
  • Game World
    • πŸ—ΊοΈ Map Structure & Regions
    • πŸ“š Lore & Worldbuilding
    • 🎨 Visual Style & Atmosphere
    • 🌍 Biomes & Regional Identity
  • Gameplay Systems
    • 🧬 Character Creation & Progression
    • βš”οΈ Combat System (PvE & PvP)
    • 🧠 Skills, Stats, and Advancement
    • βš’οΈ Crafting, Gathering, and Economy
    • 🏠 Housing & Social Structures
    • 🌍 Events and Dynamic World Elements
    • πŸŽ–οΈ Collectibles, Cosmetics & Achievements
  • Technical Architecture
    • 🏰 Server Infrastructure & Scalability
    • 🧾 Account & Data Management
    • πŸ›‘οΈ Anti-Cheat & Security Systems
  • Blockchain Integration
    • πŸͺ™ Token Utility & In-Game Economy
    • 🧾 NFT Systems & Ownership
    • πŸ›οΈ Marketplace & External Trading
    • πŸ”₯ Token Burn Mechanics
  • AI Integration
  • Tokenomics
    • πŸͺ™ Total Supply & Distribution
    • πŸ’° Fundraising Rounds & Allocation
    • πŸ›οΈ Locking, Utility & Usage
    • ♻️ Deflationary Design & Sustainability
  • Roadmap
    • πŸ“… Overall Timeline & Milestones
    • 🧩 16-Step Modular Development & Funding Process
    • 🧩 Mini-Game Integration & Final MMO Assembly
  • Team
    • πŸ‘₯ Core Team
    • 🀝 Advisors & Supporters
    • 🌍 Community Contributions
    • πŸ›οΈ Governance Structure
  • Community & Feedback
    • πŸ›‘οΈ Community Building & Philosophy
    • πŸ“£ Player Feedback Systems
  • Risks & Compliance
    • ⚠️ Technical & Economic Risks
    • βš–οΈ Regulatory & Legal Compliance
    • πŸ” KYC / AML Policies
  • FAQ
    • ❓ General Questions
    • πŸ› οΈ Technical Questions
    • πŸ’° Token & NFT-Related Questions
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Blockchain Integration

πŸͺ™ Token Utility & In-Game Economy🧾 NFT Systems & OwnershipπŸ›οΈ Marketplace & External TradingπŸ”₯ Token Burn Mechanics